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Broumov 2028

  • creative concept
  • AR/VR
  • virtual reality
  • marketing campaign
  • marketing strategy
  • no-code development
In the end, three interconnected ideas prevailed

A) virtual library (LIBR.AI) We built on the historical role of the monastery as a center of knowledge and turned the virtual library into a modern digital archive of cultural activities – enriched with an AI "librarian". ‎

B) the pilgrim AR application (PARAMELIS) A pilgrimage network was to be created between the different monasteries, allowing audio messages to be sent to the individual libraries and "picked up" there in the form of an AR installation.

C) a network of "energy points" in each monastery Installations that, according to the actual number of physical visitors to the monastery, would vibrate energy points in other monasteries and pilgrimage sites.

Creative Concept

Barbora Kalousková

Project Lead

Štěpán Kleník

Web Design

Maria Mitcheva

Creative Concept

Jan Smutný

Content Maker

Vít Fekiač

Development

Vít Husák

Project Manager

Anna Málková